ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews. ***Please note: From September 2012 onwards our digital version feature links to download video tutorials and Q&A workshop resource files. Issues prior to September 2012 do not feature this additional content.***
Editor’s letter • Welcome to… NO. 1 FOR DIGITAL ARTISTS Imagine FX
EDITOR’S CHOICE • Three of my top picks this month…
GET YOUR RESOURCES • You’re three steps away from this issue’s resource files…
GET INTO VIDEO GAMES • Explore the whimsical Witchspire visuals as we talk to the team about its creative process
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State of the Art • Get art inspiration and advice direct to your inbox every week
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FXPosé • THE PLACE TO SHARE YOUR DIGITAL ART
THE ROOKIES
How to get the most out of creative communities • Found family It takes a village to make an artist. Dominic Carter hears how communities are a vital part of creative success
ANDRÉ LUIS • André shares his thoughts on developing art communities
Mark Worst • Going downtown This LA-based tattoo artist favours a light, open space for his studio
The path of… Pavel Hristov • Figured out Whether it’s for the games industry or personal projects, Pavel excels at character creation
THU'26 SEP 28 > OCT 03 - TROIA, PORTUGAL • Become a part of the THU tribe this year and take your creativity to new heights. Plus, learn how to work with publishers and get your art seen by the right people with ImagineFX.
Letters • YOUR FEEDBACK & OPINIONS
LET THERE BE LIGHT • Author and illustrator Tim Probert shares insight into his creative life and process in realising the world of the graphic novel series Lightfall
BRIGHT SPARK • Tim talks through some of the key influences on his work and creative sensibility
ILLUMINATING LIGHTFALL • Tim talks us through his process for creating a sequence of work for Lightfall
PROJECT TITLE: SUMMER DAY • Nien Minh guides us through the creation of his latest piece in his Descendants of Rong Tien series, which blends realism with an ethereal, dreamlike atmosphere
Hasan Raza • Storyboard illustrator Hasan likes to keep his pages busy, and often starts with shapes before his designs find their character
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Workshops • Advice from the world’s best artists
SPONTANEOUS SPEED PAINTING • Artist Duy An Lam explains his sketch and illustration workflow, as well as techniques to stay spontaneous in your process
CREATE A STRONG BASE • Fantasy freelancer Pierre Ignaszewski shows how to work from the ground up
A SCENE FROM THE GROUND UP
FROM SKETCH TO DREAMSCAPE • Artist Amir Zand explains how sketches, custom brushes, and Photoshop workflows shape his Dreamer paintings
PLAY WITH POSITIONING • Alejandro Burdisio uses rough geometric sketches to put things in their place
HOW TO MASTER LIGHT AND DEPTH • Concept artist Louis Stillace explains his process when it comes to creating deep, immersive scenes using light and value control
ENCOURAGE EXPLORATION • Jenny Mati uses multiple software packages to breathe life into her game scenery
AN IMMERSIVE GAME SCENE
The Gallery • SHOWCASING THE FINEST TRADITIONAL ARTISTS
Huion Kamvas Pro 24 (Gen 3) • PAPER-LIKE The latest iteration of Huion’s pro-level pen display comes with all the bells and whistles, but does it perform in the real world?
Reallusion iClone 8 • GET THINGS MOVING...